mirror of
https://github.com/maoakeEnterprise/amazing.git
synced 2026-04-29 00:14:34 +02:00
Compare commits
14 Commits
22c44333c1
...
parsing
| Author | SHA1 | Date | |
|---|---|---|---|
| 8eb46f601f | |||
| 991cdead51 | |||
| 6730ebcdb5 | |||
| c478400640 | |||
| a79d4e5c3b | |||
| 993bcce857 | |||
| a85e342a0a | |||
| 4d151664ab | |||
| 8dc00e238a | |||
| 0f19d24736 | |||
| 8b4ef7afce | |||
| 030c6142ba | |||
| f8f0e31598 | |||
| e75e14110d |
@@ -20,3 +20,11 @@ lint-strict:
|
|||||||
|
|
||||||
run_test_parsing:
|
run_test_parsing:
|
||||||
PYTHONPATH=src uv run pytest tests/test_parsing.py
|
PYTHONPATH=src uv run pytest tests/test_parsing.py
|
||||||
|
|
||||||
|
run_test_dfs:
|
||||||
|
PYTHONPATH=src uv run pytest tests/test_Depth.py
|
||||||
|
|
||||||
|
run_test_maze_gen:
|
||||||
|
PYTHONPATH=src uv run pytest tests/test_MazeGenerator.py
|
||||||
|
run_test:
|
||||||
|
uv run pytest
|
||||||
|
|||||||
+8
-7
@@ -1,17 +1,18 @@
|
|||||||
import os
|
import os
|
||||||
from numpy import ma
|
|
||||||
from src.amaz_lib import MazeGenerator
|
|
||||||
from src.amaz_lib import Maze
|
from src.amaz_lib import Maze
|
||||||
|
from src.amaz_lib import MazeGenerator
|
||||||
|
import src.amaz_lib as g
|
||||||
|
|
||||||
|
|
||||||
def main() -> None:
|
def main(maze_gen: MazeGenerator) -> None:
|
||||||
# try:
|
# try:
|
||||||
maze = Maze(maze=None, start=(1, 1), end=(16, 15))
|
maze = Maze(maze=None)
|
||||||
for alg in MazeGenerator.Kruskal.kruskal(20, 20):
|
for alg in maze_gen.generator(30, 10):
|
||||||
maze.set_maze(alg)
|
maze.set_maze(alg)
|
||||||
os.system("clear")
|
os.system("clear")
|
||||||
maze.ascii_print()
|
maze.ascii_print()
|
||||||
maze.export_maze("test.txt")
|
# solver = AStar((1, 1), (14, 18))
|
||||||
|
# print(solver.solve(maze))
|
||||||
|
|
||||||
|
|
||||||
# except Exception as err:
|
# except Exception as err:
|
||||||
@@ -19,4 +20,4 @@ def main() -> None:
|
|||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
main()
|
main(g.DepthFirstSearch())
|
||||||
|
|||||||
@@ -1,8 +1,10 @@
|
|||||||
from pydantic import BaseModel, Field
|
from dataclasses import dataclass
|
||||||
|
|
||||||
|
|
||||||
class Cell(BaseModel):
|
@dataclass
|
||||||
value: int = Field(ge=0, le=15)
|
class Cell:
|
||||||
|
def __init__(self, value: int) -> None:
|
||||||
|
self.value = value
|
||||||
|
|
||||||
def __str__(self) -> str:
|
def __str__(self) -> str:
|
||||||
return hex(self.value).removeprefix("0x").upper()
|
return hex(self.value).removeprefix("0x").upper()
|
||||||
|
|||||||
@@ -26,15 +26,14 @@ class Maze:
|
|||||||
return res
|
return res
|
||||||
|
|
||||||
def ascii_print(self) -> None:
|
def ascii_print(self) -> None:
|
||||||
for line in self.maze:
|
for cell in self.maze[0]:
|
||||||
if line is self.maze[0]:
|
|
||||||
for cell in line:
|
|
||||||
print("_", end="")
|
print("_", end="")
|
||||||
if cell.get_north():
|
if cell.get_north():
|
||||||
print("__", end="")
|
print("__", end="")
|
||||||
else:
|
else:
|
||||||
print(" ", end="")
|
print(" ", end="")
|
||||||
print()
|
print("_")
|
||||||
|
for line in self.maze:
|
||||||
for cell in line:
|
for cell in line:
|
||||||
if cell is line[0] and cell.get_west():
|
if cell is line[0] and cell.get_west():
|
||||||
print("|", end="")
|
print("|", end="")
|
||||||
|
|||||||
+141
-29
@@ -1,5 +1,5 @@
|
|||||||
from abc import ABC, abstractmethod
|
from abc import ABC, abstractmethod
|
||||||
from typing import Generator
|
from typing import Generator, Set
|
||||||
import numpy as np
|
import numpy as np
|
||||||
from .Cell import Cell
|
from .Cell import Cell
|
||||||
import math
|
import math
|
||||||
@@ -13,9 +13,17 @@ class MazeGenerator(ABC):
|
|||||||
|
|
||||||
|
|
||||||
class Kruskal(MazeGenerator):
|
class Kruskal(MazeGenerator):
|
||||||
|
class Set:
|
||||||
|
def __init__(self, cells: list[int]) -> None:
|
||||||
|
self.cells: list[int] = cells
|
||||||
|
|
||||||
|
class Sets:
|
||||||
|
def __init__(self, sets: list[Set]) -> None:
|
||||||
|
self.sets = sets
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def walls_to_maze(
|
def walls_to_maze(
|
||||||
walls: list[tuple[int, int]], height: int, width: int
|
walls: np.ndarray, height: int, width: int
|
||||||
) -> np.ndarray:
|
) -> np.ndarray:
|
||||||
maze: np.ndarray = np.array(
|
maze: np.ndarray = np.array(
|
||||||
[[Cell(value=0) for _ in range(width)] for _ in range(height)]
|
[[Cell(value=0) for _ in range(width)] for _ in range(height)]
|
||||||
@@ -36,65 +44,169 @@ class Kruskal(MazeGenerator):
|
|||||||
if x == height - 1:
|
if x == height - 1:
|
||||||
maze[x][y].set_south(True)
|
maze[x][y].set_south(True)
|
||||||
if y == 0:
|
if y == 0:
|
||||||
maze[x][y].set_est(True)
|
|
||||||
if y == width - 1:
|
|
||||||
maze[x][y].set_west(True)
|
maze[x][y].set_west(True)
|
||||||
|
if y == width - 1:
|
||||||
|
maze[x][y].set_est(True)
|
||||||
return maze
|
return maze
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def is_in_same_set(sets: list[list[int]], wall: tuple[int, int]) -> bool:
|
def is_in_same_set(sets: Sets, wall: tuple[int, int]) -> bool:
|
||||||
a, b = wall
|
a, b = wall
|
||||||
for set in sets:
|
for set in sets.sets:
|
||||||
if a in set and b in set:
|
if a in set.cells and b in set.cells:
|
||||||
return True
|
return True
|
||||||
if a in set or b in set:
|
elif a in set.cells or b in set.cells:
|
||||||
return False
|
return False
|
||||||
return False
|
return False
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def merge_sets(sets: list[list[int]], wall: tuple[int, int]) -> None:
|
def merge_sets(sets: Sets, wall: tuple[int, int]) -> None:
|
||||||
a, b = wall
|
a, b = wall
|
||||||
base_set = None
|
base_set = None
|
||||||
for set in sets:
|
for i in range(len(sets.sets)):
|
||||||
if base_set is None and (a in set or b in set):
|
if base_set is None and (
|
||||||
base_set = set
|
a in sets.sets[i].cells or b in sets.sets[i].cells
|
||||||
elif base_set and (a in set or b in set):
|
):
|
||||||
base_set += set
|
base_set = sets.sets[i]
|
||||||
sets.remove(set)
|
elif base_set and (
|
||||||
|
a in sets.sets[i].cells or b in sets.sets[i].cells
|
||||||
|
):
|
||||||
|
base_set.cells += sets.sets[i].cells
|
||||||
|
sets.sets.pop(i)
|
||||||
|
return
|
||||||
|
raise Exception("two sets not found")
|
||||||
|
|
||||||
def generator(
|
def generator(
|
||||||
self, height: int, width: int
|
self, height: int, width: int
|
||||||
) -> Generator[np.ndarray, None, np.ndarray]:
|
) -> Generator[np.ndarray, None, np.ndarray]:
|
||||||
sets = [[i] for i in range(height * width)]
|
sets = self.Sets([self.Set([i]) for i in range(height * width)])
|
||||||
walls = []
|
walls = []
|
||||||
for h in range(height):
|
for h in range(height):
|
||||||
for w in range(width - 1):
|
for w in range(width - 1):
|
||||||
walls += [(w + (width * h), w + (width * h) + 1)]
|
walls += [(w + (width * h), w + (width * h) + 1)]
|
||||||
for w in range(width):
|
|
||||||
for h in range(height - 1):
|
for h in range(height - 1):
|
||||||
walls += [(w + (width * h), w + (width * h) + width)]
|
for w in range(width):
|
||||||
|
walls += [(w + (width * h), w + (width * (h + 1)))]
|
||||||
|
print(walls)
|
||||||
np.random.shuffle(walls)
|
np.random.shuffle(walls)
|
||||||
|
|
||||||
yield self.walls_to_maze(walls, height, width)
|
yield self.walls_to_maze(walls, height, width)
|
||||||
|
while len(sets.sets) > 1:
|
||||||
for wall in walls:
|
for wall in walls:
|
||||||
if not self.is_in_same_set(sets, wall):
|
if not self.is_in_same_set(sets, wall):
|
||||||
self.merge_sets(sets, wall)
|
self.merge_sets(sets, wall)
|
||||||
walls.remove(wall)
|
walls.remove(wall)
|
||||||
yield self.walls_to_maze(walls, height, width)
|
yield self.walls_to_maze(walls, height, width)
|
||||||
|
if len(sets.sets) == 1:
|
||||||
|
break
|
||||||
|
print(f"nb sets: {len(sets.sets)}")
|
||||||
return self.walls_to_maze(walls, height, width)
|
return self.walls_to_maze(walls, height, width)
|
||||||
|
|
||||||
|
|
||||||
def main():
|
class DepthFirstSearch(MazeGenerator):
|
||||||
try:
|
|
||||||
for alg in MazeGenerator.Kruskal.kruskal(10, 10):
|
|
||||||
maze = alg
|
|
||||||
# print(maze)
|
|
||||||
# print()
|
|
||||||
print(maze)
|
|
||||||
|
|
||||||
except GeneratorExit as maze:
|
def generator(
|
||||||
print(maze)
|
self, height: int, width: int
|
||||||
|
) -> Generator[np.ndarray, None, np.ndarray]:
|
||||||
|
maze = DepthFirstSearch.init_maze(width, height)
|
||||||
|
visited = np.zeros((height, width), dtype=bool)
|
||||||
|
path = list()
|
||||||
|
w_h = (width, height)
|
||||||
|
coord = (0, 0)
|
||||||
|
x, y = coord
|
||||||
|
first = True
|
||||||
|
|
||||||
|
while path or first:
|
||||||
|
first = False
|
||||||
|
visited[y, x] = True
|
||||||
|
path = DepthFirstSearch.add_cell_visited(coord, path)
|
||||||
|
random_c = DepthFirstSearch.random_cells(visited, coord, w_h)
|
||||||
|
if len(random_c) == 0:
|
||||||
|
path = DepthFirstSearch.back_on_step(path, w_h, visited)
|
||||||
|
if path:
|
||||||
|
coord = path[-1]
|
||||||
|
random_c = DepthFirstSearch.random_cells(visited, coord, w_h)
|
||||||
|
x, y = coord
|
||||||
|
if not path:
|
||||||
|
break
|
||||||
|
|
||||||
if __name__ == "__main__":
|
wall = DepthFirstSearch.next_step(random_c)
|
||||||
main()
|
maze[y][x] = DepthFirstSearch.broken_wall(maze[y][x], wall)
|
||||||
|
|
||||||
|
coord = DepthFirstSearch.next_cell(x, y, wall)
|
||||||
|
wall_r = DepthFirstSearch.reverse_path(wall)
|
||||||
|
x, y = coord
|
||||||
|
maze[y][x] = DepthFirstSearch.broken_wall(maze[y][x], wall_r)
|
||||||
|
yield maze
|
||||||
|
return maze
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def init_maze(width: int, height: int) -> np.ndarray:
|
||||||
|
maze = np.array(
|
||||||
|
[[Cell(value=15) for _ in range(width)] for _ in range(height)]
|
||||||
|
)
|
||||||
|
return maze
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def add_cell_visited(coord: tuple, path: set) -> list:
|
||||||
|
path.append(coord)
|
||||||
|
return path
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def random_cells(visited: np.array, coord: tuple, w_h: tuple) -> list:
|
||||||
|
rand_cell = []
|
||||||
|
x, y = coord
|
||||||
|
width, height = w_h
|
||||||
|
|
||||||
|
if y - 1 >= 0 and not visited[y - 1][x]:
|
||||||
|
rand_cell.append("N")
|
||||||
|
|
||||||
|
if y + 1 < height and not visited[y + 1][x]:
|
||||||
|
rand_cell.append("S")
|
||||||
|
|
||||||
|
if x - 1 >= 0 and not visited[y][x - 1]:
|
||||||
|
rand_cell.append("W")
|
||||||
|
|
||||||
|
if x + 1 < width and not visited[y][x + 1]:
|
||||||
|
rand_cell.append("E")
|
||||||
|
return rand_cell
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def next_step(rand_cell: list) -> str:
|
||||||
|
return np.random.choice(rand_cell)
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def broken_wall(cell: Cell, wall: str) -> Cell:
|
||||||
|
if wall == "N":
|
||||||
|
cell.set_north(False)
|
||||||
|
elif wall == "S":
|
||||||
|
cell.set_south(False)
|
||||||
|
elif wall == "W":
|
||||||
|
cell.set_west(False)
|
||||||
|
elif wall == "E":
|
||||||
|
cell.set_est(False)
|
||||||
|
return cell
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def next_cell(x: int, y: int, next: str) -> tuple:
|
||||||
|
next_step = {"N": (0, -1), "S": (0, 1), "W": (-1, 0), "E": (1, 0)}
|
||||||
|
add_x, add_y = next_step[next]
|
||||||
|
return (x + add_x, y + add_y)
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def reverse_path(next: str) -> str:
|
||||||
|
reverse = {"N": "S", "S": "N", "W": "E", "E": "W"}
|
||||||
|
return reverse[next]
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def back_on_step(path: list, w_h: tuple, visited: np.array) -> list:
|
||||||
|
last = path[-1]
|
||||||
|
r_cells = DepthFirstSearch.random_cells(visited, last, w_h)
|
||||||
|
while len(path) > 0:
|
||||||
|
path.pop()
|
||||||
|
if path:
|
||||||
|
last = path[-1]
|
||||||
|
r_cells = DepthFirstSearch.random_cells(visited, last, w_h)
|
||||||
|
if r_cells:
|
||||||
|
break
|
||||||
|
return path
|
||||||
|
|||||||
@@ -1,7 +1,121 @@
|
|||||||
from abc import ABC, abstractmethod
|
from abc import ABC, abstractmethod
|
||||||
from .Maze import Maze
|
from .Maze import Maze
|
||||||
|
import numpy as np
|
||||||
|
|
||||||
|
|
||||||
class MazeSolver(ABC):
|
class MazeSolver(ABC):
|
||||||
|
def __init__(self, start: tuple[int, int], end: tuple[int, int]) -> None:
|
||||||
|
self.start = (start[0] - 1, start[1] - 1)
|
||||||
|
self.end = (end[0] - 1, end[1] - 1)
|
||||||
|
|
||||||
@abstractmethod
|
@abstractmethod
|
||||||
def solve(self, maze: Maze) -> str: ...
|
def solve(self, maze: Maze) -> str: ...
|
||||||
|
|
||||||
|
|
||||||
|
class AStar(MazeSolver):
|
||||||
|
|
||||||
|
def __init__(self, start: tuple[int, int], end: tuple[int, int]) -> None:
|
||||||
|
super().__init__(start, end)
|
||||||
|
|
||||||
|
def f(self, n):
|
||||||
|
def g(n: tuple[int, int]) -> int:
|
||||||
|
res = 0
|
||||||
|
if n[0] < self.start[0]:
|
||||||
|
res += self.start[0] - n[0]
|
||||||
|
else:
|
||||||
|
res += n[0] - self.start[0]
|
||||||
|
if n[1] < self.start[1]:
|
||||||
|
res += self.start[1] - n[1]
|
||||||
|
else:
|
||||||
|
res += n[1] - self.start[1]
|
||||||
|
return res
|
||||||
|
|
||||||
|
def h(n: tuple[int, int]) -> int:
|
||||||
|
res = 0
|
||||||
|
if n[0] < self.end[0]:
|
||||||
|
res += self.end[0] - n[0]
|
||||||
|
else:
|
||||||
|
res += n[0] - self.end[0]
|
||||||
|
if n[1] < self.end[1]:
|
||||||
|
res += self.end[1] - n[1]
|
||||||
|
else:
|
||||||
|
res += n[1] - self.end[1]
|
||||||
|
return res
|
||||||
|
|
||||||
|
try:
|
||||||
|
return g(n) + h(n)
|
||||||
|
except Exception:
|
||||||
|
return 1000
|
||||||
|
|
||||||
|
def best_path(
|
||||||
|
self, maze: np.ndarray, actual: tuple[int, int]
|
||||||
|
) -> dict[str, int | None]:
|
||||||
|
print(actual)
|
||||||
|
path = {
|
||||||
|
"N": (
|
||||||
|
self.f((actual[1] - 1, actual[0]))
|
||||||
|
if not maze[actual[1]][actual[0]].get_north() and actual[0] > 0
|
||||||
|
else None
|
||||||
|
),
|
||||||
|
"E": (
|
||||||
|
self.f((actual[1], actual[0] + 1))
|
||||||
|
if not maze[actual[1]][actual[0]].get_est()
|
||||||
|
and actual[1] < len(maze) - 1
|
||||||
|
else None
|
||||||
|
),
|
||||||
|
"S": (
|
||||||
|
self.f((actual[1] + 1, actual[0]))
|
||||||
|
if not maze[actual[1]][actual[0]].get_south()
|
||||||
|
and actual[0] < len(maze) - 1
|
||||||
|
else None
|
||||||
|
),
|
||||||
|
"W": (
|
||||||
|
self.f((actual[1], actual[0] - 1))
|
||||||
|
if not maze[actual[1]][actual[0]].get_west() and actual[1] > 0
|
||||||
|
else None
|
||||||
|
),
|
||||||
|
}
|
||||||
|
return {
|
||||||
|
k: v for k, v in sorted(path.items(), key=lambda item: item[0])
|
||||||
|
}
|
||||||
|
|
||||||
|
def get_opposit(self, dir: str) -> str:
|
||||||
|
match dir:
|
||||||
|
case "N":
|
||||||
|
return "S"
|
||||||
|
case "E":
|
||||||
|
return "W"
|
||||||
|
case "S":
|
||||||
|
return "N"
|
||||||
|
case "W":
|
||||||
|
return "E"
|
||||||
|
case _:
|
||||||
|
return ""
|
||||||
|
|
||||||
|
def get_next_pos(
|
||||||
|
self, dir: str, actual: tuple[int, int]
|
||||||
|
) -> tuple[int, int]:
|
||||||
|
match dir:
|
||||||
|
case "N":
|
||||||
|
return (actual[0], actual[1] - 1)
|
||||||
|
case "E":
|
||||||
|
return (actual[0] + 1, actual[1])
|
||||||
|
case "S":
|
||||||
|
return (actual[0], actual[1] + 1)
|
||||||
|
case "W":
|
||||||
|
return (actual[0] - 1, actual[1])
|
||||||
|
case _:
|
||||||
|
return actual
|
||||||
|
|
||||||
|
def get_path(self, maze: np.ndarray) -> str | None:
|
||||||
|
actual = self.start
|
||||||
|
path = ""
|
||||||
|
|
||||||
|
return None
|
||||||
|
|
||||||
|
def solve(self, maze: Maze) -> str:
|
||||||
|
print(maze)
|
||||||
|
res = self.get_path(self.start, maze.get_maze(), None)
|
||||||
|
if res is None:
|
||||||
|
raise Exception("Path not found")
|
||||||
|
return res
|
||||||
|
|||||||
@@ -1,8 +1,10 @@
|
|||||||
from .Cell import Cell
|
from .Cell import Cell
|
||||||
from .Maze import Maze
|
from .Maze import Maze
|
||||||
from .MazeGenerator import MazeGenerator
|
from .MazeGenerator import MazeGenerator, DepthFirstSearch
|
||||||
from .MazeSolver import MazeSolver
|
from .MazeGenerator import Kruskal
|
||||||
|
from .MazeSolver import MazeSolver, AStar
|
||||||
|
|
||||||
__version__ = "1.0.0"
|
__version__ = "1.0.0"
|
||||||
__author__ = "us"
|
__author__ = "us"
|
||||||
__all__ = ["Cell", "Maze", "MazeGenerator", "MazeSolver"]
|
__all__ = ["Cell", "Maze", "MazeGenerator",
|
||||||
|
"MazeSolver", "AStar", "Kruskal", "DepthFirstSearch"]
|
||||||
|
|||||||
@@ -0,0 +1,27 @@
|
|||||||
|
from amaz_lib.MazeGenerator import DepthFirstSearch
|
||||||
|
from amaz_lib.Cell import Cell
|
||||||
|
import numpy as np
|
||||||
|
|
||||||
|
|
||||||
|
class TestDepth:
|
||||||
|
|
||||||
|
def test_init_maze(self) -> None:
|
||||||
|
maze = DepthFirstSearch.init_maze(10, 10)
|
||||||
|
cell = Cell(value=15)
|
||||||
|
maze[1][1].set_est(False)
|
||||||
|
assert maze[0][0].value == cell.value
|
||||||
|
|
||||||
|
def test_rand_cells(self) -> None:
|
||||||
|
w_h = (10, 10)
|
||||||
|
lst = np.zeros((10, 10), dtype=bool)
|
||||||
|
lst[0, 0] = True
|
||||||
|
rand_cells = DepthFirstSearch.random_cells(lst, (0, 1), w_h)
|
||||||
|
assert len(rand_cells) == 2
|
||||||
|
|
||||||
|
def test_next_cell(self) -> None:
|
||||||
|
coord = (5, 4)
|
||||||
|
x, y = coord
|
||||||
|
assert DepthFirstSearch.next_cell(x, y, "N") == (2, 3)
|
||||||
|
|
||||||
|
def test_reverse_path(self) -> None:
|
||||||
|
assert DepthFirstSearch.reverse_path("N") == "S"
|
||||||
+1
-1
@@ -15,7 +15,7 @@ def test_maze_setter_getter() -> None:
|
|||||||
)
|
)
|
||||||
|
|
||||||
maze.set_maze(test)
|
maze.set_maze(test)
|
||||||
assert numpy.array_equal(maze.get_maze(), test) == True
|
assert numpy.array_equal(maze.get_maze(), test) is True
|
||||||
|
|
||||||
|
|
||||||
def test_maze_str() -> None:
|
def test_maze_str() -> None:
|
||||||
|
|||||||
@@ -1,11 +1,14 @@
|
|||||||
import numpy
|
import numpy
|
||||||
from amaz_lib.MazeGenerator import Kruskal
|
from amaz_lib.MazeGenerator import DepthFirstSearch
|
||||||
|
|
||||||
|
|
||||||
def test_kruskal_output_shape() -> None:
|
class TestMazeGenerator:
|
||||||
generator = Kruskal()
|
|
||||||
|
def test_generator(self) -> None:
|
||||||
|
w_h = (300, 300)
|
||||||
maze = numpy.array([])
|
maze = numpy.array([])
|
||||||
for output in generator.generator(10, 10):
|
generator = DepthFirstSearch().generator(*w_h)
|
||||||
|
for output in generator:
|
||||||
maze = output
|
maze = output
|
||||||
|
|
||||||
assert maze.shape == (10, 10)
|
assert maze.shape == w_h
|
||||||
|
|||||||
@@ -0,0 +1,19 @@
|
|||||||
|
from amaz_lib.Cell import Cell
|
||||||
|
import numpy as np
|
||||||
|
from amaz_lib import AStar, Maze, MazeSolver
|
||||||
|
|
||||||
|
|
||||||
|
def test_solver() -> None:
|
||||||
|
maze = Maze(
|
||||||
|
np.array(
|
||||||
|
[
|
||||||
|
[Cell(value=13), Cell(value=3), Cell(value=11)],
|
||||||
|
[Cell(value=9), Cell(value=4), Cell(value=6)],
|
||||||
|
[Cell(value=12), Cell(value=5), Cell(value=7)],
|
||||||
|
]
|
||||||
|
)
|
||||||
|
)
|
||||||
|
print(maze)
|
||||||
|
solver = AStar((1, 1), (3, 3))
|
||||||
|
res = solver.solve(maze)
|
||||||
|
assert res == "ESWSEE"
|
||||||
Reference in New Issue
Block a user