Merge branch 'main' of github.com:maoakeEnterprise/amazing

This commit is contained in:
2026-03-24 16:12:19 +01:00
9 changed files with 182 additions and 44 deletions
+109
View File
@@ -102,3 +102,112 @@ class Kruskal(MazeGenerator):
break
print(f"nb sets: {len(sets.sets)}")
return self.walls_to_maze(walls, height, width)
class DepthFirstSearch(MazeGenerator):
def generator(
self, width: int, height: int
) -> Generator[np.ndarray, None, np.ndarray]:
maze = DepthFirstSearch.init_maze(width, height)
visited = np.zeros((height, width), dtype=bool)
path = list()
w_h = (width, height)
coord = (0, 0)
x, y = coord
first = True
while path or first:
first = False
visited[y, x] = True
path = DepthFirstSearch.add_cell_visited(coord, path)
random_c = DepthFirstSearch.random_cells(visited, coord, w_h)
if len(random_c) == 0:
path = DepthFirstSearch.back_on_step(path, w_h, visited)
if path:
coord = path[-1]
random_c = DepthFirstSearch.random_cells(visited, coord, w_h)
x, y = coord
if not path:
break
wall = DepthFirstSearch.next_step(random_c)
maze[y][x] = DepthFirstSearch.broken_wall(maze[y][x], wall)
coord = DepthFirstSearch.next_cell(x, y, wall)
wall_r = DepthFirstSearch.reverse_path(wall)
x, y = coord
maze[y][x] = DepthFirstSearch.broken_wall(maze[y][x], wall_r)
yield maze
return maze
@staticmethod
def init_maze(width: int, height: int) -> np.ndarray:
maze = np.array(
[[Cell(value=15) for _ in range(width)] for _ in range(height)]
)
return maze
@staticmethod
def add_cell_visited(coord: tuple, path: set) -> list:
path.append(coord)
return path
@staticmethod
def random_cells(visited: np.array, coord: tuple, w_h: tuple) -> list:
rand_cell = []
x, y = coord
width, height = w_h
if y - 1 >= 0 and not visited[y - 1][x]:
rand_cell.append("N")
if y + 1 < height and not visited[y + 1][x]:
rand_cell.append("S")
if x - 1 >= 0 and not visited[y][x - 1]:
rand_cell.append("W")
if x + 1 < width and not visited[y][x + 1]:
rand_cell.append("E")
return rand_cell
@staticmethod
def next_step(rand_cell: list) -> str:
return np.random.choice(rand_cell)
@staticmethod
def broken_wall(cell: Cell, wall: str) -> Cell:
if wall == "N":
cell.set_north(False)
elif wall == "S":
cell.set_south(False)
elif wall == "W":
cell.set_west(False)
elif wall == "E":
cell.set_est(False)
return cell
@staticmethod
def next_cell(x: int, y: int, next: str) -> tuple:
next_step = {"N": (0, -1), "S": (0, 1), "W": (-1, 0), "E": (1, 0)}
add_x, add_y = next_step[next]
return (x + add_x, y + add_y)
@staticmethod
def reverse_path(next: str) -> str:
reverse = {"N": "S", "S": "N", "W": "E", "E": "W"}
return reverse[next]
@staticmethod
def back_on_step(path: list, w_h: tuple, visited: np.array) -> list:
last = path[-1]
r_cells = DepthFirstSearch.random_cells(visited, last, w_h)
while len(path) > 0:
path.pop()
if path:
last = path[-1]
r_cells = DepthFirstSearch.random_cells(visited, last, w_h)
if r_cells:
break
return path