mirror of
https://github.com/DavidGailleton/42-Piscine_Python.git
synced 2026-03-13 20:56:54 +01:00
28 lines
949 B
Python
28 lines
949 B
Python
from .GameEngine import GameEngine
|
|
from .FantasyCardFactory import FantasyCardFactory
|
|
from .AggresiveStrategy import AgressiveStrategy
|
|
|
|
|
|
def main() -> None:
|
|
print("=== DataDeck Game Engine ===\n")
|
|
print("Configuring Fantasy Card Game...")
|
|
engine = GameEngine()
|
|
engine.configure_engine(FantasyCardFactory(), AgressiveStrategy())
|
|
print(f"Factory: {engine.factory.__class__.__name__}")
|
|
print(f"Strategy: {engine.strategy.__class__.__name__}")
|
|
print(f"Available types: {engine.factory.get_supported_types()}")
|
|
print("\nSimulating aggressive turn...")
|
|
actions = engine.simulate_turn()
|
|
print("\nTurn execution:")
|
|
print(f"Strategy: {engine.strategy.get_strategy_name()}")
|
|
print(f"Actions: {actions}")
|
|
print("\nGame Report:")
|
|
print(f"{engine.get_engine_status()}")
|
|
print(
|
|
"\nAbstract Factory + Strategy Pattern: Maximum flexibility achieved!"
|
|
)
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main()
|