Files
42-Piscine_Python/03/ex3/ft_achievement_tracker.py

43 lines
1.9 KiB
Python

def tracker_system(players: dict[str, list[str]]) -> None:
print("=== Achievement Tracker System ===\n")
for player in players:
print(f"Player {player} achievements: {set((players[player]))}")
print("\n=== Achievement Analytics ===")
unique_achievements: set[str] = set(())
for player in players:
unique_achievements = unique_achievements | set((players[player]))
print(f"All unique achievements: {unique_achievements}")
print(f"Total unique achievements: {len(unique_achievements)}")
common_achievements: set[str] = unique_achievements
for player in players:
common_achievements = common_achievements & set((players[player]))
print(f"\nCommon to all players: {common_achievements}")
player_rare: dict[str, set[str]] = {}
for player in players:
temp = set((players[player]))
for other in players:
if other != player:
temp = temp - set((players[other]))
player_rare[player] = temp
rare_achievements: set[str] = set(())
for n in player_rare:
rare_achievements = rare_achievements | player_rare[n]
print(f"Rare achievements (1 player): {rare_achievements}\n")
a_vs_b_common = set((players["Alice"])) & set((players["Bob"]))
print(f"Alice vs Bob common: {a_vs_b_common}")
alice_unique = set((players["Alice"])) - set((players["Bob"]))
print(f"Alice unique: {alice_unique}")
bob_unique = set((players["Bob"])) - set((players["Alice"]))
print(f"Bob unique: {bob_unique}")
if __name__ == "__main__":
players = {
"Alice": ['first_kill', 'level_10',
'treasure_hunter', 'speed_demon'],
"Bob": ['first_kill', 'level_10', 'boss_slayer', 'collector'],
"Charlie": ['level_10', 'treasure_hunter', 'boss_slayer',
'speed_demon', 'perfectionist']
}
tracker_system(players)