3 Commits

Author SHA1 Message Date
da7e a79d4e5c3b algorithm edited but nothing better 2026-03-24 15:33:50 +01:00
da7e 8dc00e238a Merge branch 'main' of github.com:maoakeEnterprise/amazing 2026-03-24 13:37:30 +01:00
da7e 0f19d24736 base but not working astar solver 2026-03-24 13:30:32 +01:00
7 changed files with 192 additions and 52 deletions
+2 -2
View File
@@ -18,5 +18,5 @@ lint-strict:
uv run flake8 .
uv run mypy . --strict
run_test_parsing:
PYTHONPATH=src uv run pytest tests/test_parsing.py
run_test:
uv run pytest
+7 -5
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@@ -1,17 +1,19 @@
import os
from numpy import ma
from src.amaz_lib import MazeGenerator
from src.amaz_lib import MazeGenerator, Kruskal, AStar
from src.amaz_lib import Maze
def main() -> None:
# try:
maze = Maze(maze=None, start=(1, 1), end=(16, 15))
for alg in MazeGenerator.Kruskal.kruskal(20, 20):
maze = Maze(maze=None)
generator = Kruskal()
for alg in generator.generator(20, 20):
maze.set_maze(alg)
os.system("clear")
# os.system("clear")
maze.ascii_print()
maze.export_maze("test.txt")
# solver = AStar((1, 1), (14, 18))
# print(solver.solve(maze))
# except Exception as err:
+3 -4
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@@ -26,15 +26,14 @@ class Maze:
return res
def ascii_print(self) -> None:
for line in self.maze:
if line is self.maze[0]:
for cell in line:
for cell in self.maze[0]:
print("_", end="")
if cell.get_north():
print("__", end="")
else:
print(" ", end="")
print()
print("_")
for line in self.maze:
for cell in line:
if cell is line[0] and cell.get_west():
print("|", end="")
+26 -33
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@@ -1,5 +1,6 @@
from abc import ABC, abstractmethod
from typing import Generator
from dataclasses import dataclass
from typing import Generator, Set
import numpy as np
from .Cell import Cell
import math
@@ -13,9 +14,13 @@ class MazeGenerator(ABC):
class Kruskal(MazeGenerator):
class Set:
def __init__(self, cells: list[int]) -> None:
self.cells: list[int] = cells
@staticmethod
def walls_to_maze(
walls: list[tuple[int, int]], height: int, width: int
walls: np.ndarray, height: int, width: int
) -> np.ndarray:
maze: np.ndarray = np.array(
[[Cell(value=0) for _ in range(width)] for _ in range(height)]
@@ -36,43 +41,46 @@ class Kruskal(MazeGenerator):
if x == height - 1:
maze[x][y].set_south(True)
if y == 0:
maze[x][y].set_est(True)
if y == width - 1:
maze[x][y].set_west(True)
if y == width - 1:
maze[x][y].set_est(True)
return maze
@staticmethod
def is_in_same_set(sets: list[list[int]], wall: tuple[int, int]) -> bool:
def is_in_same_set(sets: np.ndarray, wall: tuple[int, int]) -> bool:
a, b = wall
for set in sets:
if a in set and b in set:
if a in set.cells and b in set.cells:
return True
if a in set or b in set:
elif a in set.cells or b in set.cells:
return False
return False
@staticmethod
def merge_sets(sets: list[list[int]], wall: tuple[int, int]) -> None:
def merge_sets(sets: np.ndarray, wall: tuple[int, int]) -> None:
a, b = wall
base_set = None
for set in sets:
if base_set is None and (a in set or b in set):
base_set = set
elif base_set and (a in set or b in set):
base_set += set
sets.remove(set)
for i in range(len(sets)):
if base_set is None and (a in sets[i].cells or b in sets[i].cells):
base_set = sets[i]
elif base_set and (a in sets[i].cells or b in sets[i].cells):
base_set.cells += sets[i].cells
np.delete(sets, i)
return
raise Exception("two sets not found")
def generator(
self, height: int, width: int
) -> Generator[np.ndarray, None, np.ndarray]:
sets = [[i] for i in range(height * width)]
sets = np.array([self.Set([i]) for i in range(height * width)])
walls = []
for h in range(height):
for w in range(width - 1):
walls += [(w + (width * h), w + (width * h) + 1)]
for w in range(width):
for h in range(height - 1):
walls += [(w + (width * h), w + (width * h) + width)]
for w in range(width):
walls += [(w + (width * h), w + (width * (h + 1)))]
print(walls)
np.random.shuffle(walls)
yield self.walls_to_maze(walls, height, width)
@@ -81,20 +89,5 @@ class Kruskal(MazeGenerator):
self.merge_sets(sets, wall)
walls.remove(wall)
yield self.walls_to_maze(walls, height, width)
print(f"nb sets: {len(sets)}")
return self.walls_to_maze(walls, height, width)
def main():
try:
for alg in MazeGenerator.Kruskal.kruskal(10, 10):
maze = alg
# print(maze)
# print()
print(maze)
except GeneratorExit as maze:
print(maze)
if __name__ == "__main__":
main()
+127
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@@ -1,7 +1,134 @@
from abc import ABC, abstractmethod
from .Maze import Maze
import numpy as np
class MazeSolver(ABC):
def __init__(self, start: tuple[int, int], end: tuple[int, int]) -> None:
self.start = (start[0] - 1, start[1] - 1)
self.end = (end[0] - 1, end[1] - 1)
@abstractmethod
def solve(self, maze: Maze) -> str: ...
class AStar(MazeSolver):
def __init__(self, start: tuple[int, int], end: tuple[int, int]) -> None:
super().__init__(start, end)
def f(self, n):
def g(n: tuple[int, int]) -> int:
res = 0
if n[0] < self.start[0]:
res += self.start[0] - n[0]
else:
res += n[0] - self.start[0]
if n[1] < self.start[1]:
res += self.start[1] - n[1]
else:
res += n[1] - self.start[1]
return res
def h(n: tuple[int, int]) -> int:
res = 0
if n[0] < self.end[0]:
res += self.end[0] - n[0]
else:
res += n[0] - self.end[0]
if n[1] < self.end[1]:
res += self.end[1] - n[1]
else:
res += n[1] - self.end[1]
return res
try:
return g(n) + h(n)
except Exception:
return 1000
def best_path(
self, maze: np.ndarray, actual: tuple[int, int]
) -> dict[str, int | None]:
print(actual)
path = {
"N": (
self.f((actual[0], actual[1] - 1))
if not maze[actual[0]][actual[1]].get_north() and actual[1] > 0
else None
),
"E": (
self.f((actual[0] + 1, actual[1]))
if not maze[actual[0]][actual[1]].get_est()
and actual[0] < len(maze) - 1
else None
),
"S": (
self.f((actual[0], actual[1] + 1))
if not maze[actual[0]][actual[1]].get_south()
and actual[1] < len(maze[0]) - 1
else None
),
"W": (
self.f((actual[0] - 1, actual[1]))
if not maze[actual[0]][actual[1]].get_west() and actual[0] > 0
else None
),
}
return {
k: v for k, v in sorted(path.items(), key=lambda item: item[0])
}
def get_opposit(self, dir: str) -> str:
match dir:
case "N":
return "S"
case "E":
return "W"
case "S":
return "N"
case "W":
return "E"
case _:
return ""
def get_next_pos(
self, dir: str, actual: tuple[int, int]
) -> tuple[int, int]:
match dir:
case "N":
return (actual[0], actual[1] - 1)
case "E":
return (actual[0] + 1, actual[1])
case "S":
return (actual[0], actual[1] + 1)
case "W":
return (actual[0] - 1, actual[1])
case _:
return actual
def get_path(
self, actual: tuple[int, int], maze: np.ndarray, pre: str | None
) -> str | None:
if actual == self.end:
return ""
paths = self.best_path(maze, actual)
for path in paths:
if paths[path] is None:
continue
if path != pre:
temp = self.get_path(
self.get_next_pos(path, actual),
maze,
self.get_opposit(path),
)
if not temp is None:
return path + temp
return None
def solve(self, maze: Maze) -> str:
print(maze)
res = self.get_path(self.start, maze.get_maze(), None)
if res is None:
raise Exception("Path not found")
return res
+3 -3
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@@ -1,8 +1,8 @@
from .Cell import Cell
from .Maze import Maze
from .MazeGenerator import MazeGenerator
from .MazeSolver import MazeSolver
from .MazeGenerator import MazeGenerator, Kruskal
from .MazeSolver import MazeSolver, AStar
__version__ = "1.0.0"
__author__ = "us"
__all__ = ["Cell", "Maze", "MazeGenerator", "MazeSolver"]
__all__ = ["Cell", "Maze", "MazeGenerator", "MazeSolver", "AStar", "Kruskal"]
+19
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@@ -0,0 +1,19 @@
from amaz_lib.Cell import Cell
import numpy as np
from amaz_lib import AStar, Maze, MazeSolver
def test_solver() -> None:
maze = Maze(
np.array(
[
[Cell(value=13), Cell(value=3), Cell(value=11)],
[Cell(value=9), Cell(value=4), Cell(value=6)],
[Cell(value=12), Cell(value=5), Cell(value=7)],
]
)
)
print(maze)
solver = AStar((1, 1), (3, 3))
res = solver.solve(maze)
assert res == "ESWSEE"