mirror of
https://github.com/maoakeEnterprise/amazing.git
synced 2026-04-29 00:14:34 +02:00
Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| a79d4e5c3b |
@@ -18,13 +18,5 @@ lint-strict:
|
|||||||
uv run flake8 .
|
uv run flake8 .
|
||||||
uv run mypy . --strict
|
uv run mypy . --strict
|
||||||
|
|
||||||
run_test_parsing:
|
|
||||||
PYTHONPATH=src uv run pytest tests/test_parsing.py
|
|
||||||
|
|
||||||
run_test_dfs:
|
|
||||||
PYTHONPATH=src uv run pytest tests/test_Depth.py
|
|
||||||
|
|
||||||
run_test_maze_gen:
|
|
||||||
PYTHONPATH=src uv run pytest tests/test_MazeGenerator.py
|
|
||||||
run_test:
|
run_test:
|
||||||
uv run pytest
|
uv run pytest
|
||||||
|
|||||||
+10
-7
@@ -1,21 +1,24 @@
|
|||||||
import os
|
import os
|
||||||
|
from numpy import ma
|
||||||
|
from src.amaz_lib import MazeGenerator, Kruskal, AStar
|
||||||
from src.amaz_lib import Maze
|
from src.amaz_lib import Maze
|
||||||
from src.amaz_lib import MazeGenerator
|
|
||||||
import src.amaz_lib as g
|
|
||||||
|
|
||||||
|
|
||||||
def main(maze_gen: MazeGenerator) -> None:
|
def main() -> None:
|
||||||
# try:
|
# try:
|
||||||
maze = Maze(maze=None)
|
maze = Maze(maze=None)
|
||||||
gen = maze_gen.generator(100, 100)
|
generator = Kruskal()
|
||||||
for alg in gen:
|
for alg in generator.generator(20, 20):
|
||||||
maze.set_maze(alg)
|
maze.set_maze(alg)
|
||||||
os.system("clear")
|
# os.system("clear")
|
||||||
maze.ascii_print()
|
maze.ascii_print()
|
||||||
|
# solver = AStar((1, 1), (14, 18))
|
||||||
|
# print(solver.solve(maze))
|
||||||
|
|
||||||
|
|
||||||
# except Exception as err:
|
# except Exception as err:
|
||||||
# print(err)
|
# print(err)
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
main(g.DepthFirstSearch())
|
main()
|
||||||
|
|||||||
@@ -1,10 +1,8 @@
|
|||||||
from dataclasses import dataclass
|
from pydantic import BaseModel, Field
|
||||||
|
|
||||||
|
|
||||||
@dataclass
|
class Cell(BaseModel):
|
||||||
class Cell:
|
value: int = Field(ge=0, le=15)
|
||||||
def __init__(self, value: int) -> None:
|
|
||||||
self.value = value
|
|
||||||
|
|
||||||
def __str__(self) -> str:
|
def __str__(self) -> str:
|
||||||
return hex(self.value).removeprefix("0x").upper()
|
return hex(self.value).removeprefix("0x").upper()
|
||||||
|
|||||||
@@ -26,15 +26,14 @@ class Maze:
|
|||||||
return res
|
return res
|
||||||
|
|
||||||
def ascii_print(self) -> None:
|
def ascii_print(self) -> None:
|
||||||
for line in self.maze:
|
for cell in self.maze[0]:
|
||||||
if line is self.maze[0]:
|
|
||||||
for cell in line:
|
|
||||||
print("_", end="")
|
print("_", end="")
|
||||||
if cell.get_north():
|
if cell.get_north():
|
||||||
print("__", end="")
|
print("__", end="")
|
||||||
else:
|
else:
|
||||||
print(" ", end="")
|
print(" ", end="")
|
||||||
print()
|
print("_")
|
||||||
|
for line in self.maze:
|
||||||
for cell in line:
|
for cell in line:
|
||||||
if cell is line[0] and cell.get_west():
|
if cell is line[0] and cell.get_west():
|
||||||
print("|", end="")
|
print("|", end="")
|
||||||
|
|||||||
+26
-134
@@ -1,5 +1,6 @@
|
|||||||
from abc import ABC, abstractmethod
|
from abc import ABC, abstractmethod
|
||||||
from typing import Generator
|
from dataclasses import dataclass
|
||||||
|
from typing import Generator, Set
|
||||||
import numpy as np
|
import numpy as np
|
||||||
from .Cell import Cell
|
from .Cell import Cell
|
||||||
import math
|
import math
|
||||||
@@ -13,9 +14,13 @@ class MazeGenerator(ABC):
|
|||||||
|
|
||||||
|
|
||||||
class Kruskal(MazeGenerator):
|
class Kruskal(MazeGenerator):
|
||||||
|
class Set:
|
||||||
|
def __init__(self, cells: list[int]) -> None:
|
||||||
|
self.cells: list[int] = cells
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def walls_to_maze(
|
def walls_to_maze(
|
||||||
walls: list[tuple[int, int]], height: int, width: int
|
walls: np.ndarray, height: int, width: int
|
||||||
) -> np.ndarray:
|
) -> np.ndarray:
|
||||||
maze: np.ndarray = np.array(
|
maze: np.ndarray = np.array(
|
||||||
[[Cell(value=0) for _ in range(width)] for _ in range(height)]
|
[[Cell(value=0) for _ in range(width)] for _ in range(height)]
|
||||||
@@ -36,43 +41,46 @@ class Kruskal(MazeGenerator):
|
|||||||
if x == height - 1:
|
if x == height - 1:
|
||||||
maze[x][y].set_south(True)
|
maze[x][y].set_south(True)
|
||||||
if y == 0:
|
if y == 0:
|
||||||
maze[x][y].set_est(True)
|
|
||||||
if y == width - 1:
|
|
||||||
maze[x][y].set_west(True)
|
maze[x][y].set_west(True)
|
||||||
|
if y == width - 1:
|
||||||
|
maze[x][y].set_est(True)
|
||||||
return maze
|
return maze
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def is_in_same_set(sets: list[list[int]], wall: tuple[int, int]) -> bool:
|
def is_in_same_set(sets: np.ndarray, wall: tuple[int, int]) -> bool:
|
||||||
a, b = wall
|
a, b = wall
|
||||||
for set in sets:
|
for set in sets:
|
||||||
if a in set and b in set:
|
if a in set.cells and b in set.cells:
|
||||||
return True
|
return True
|
||||||
if a in set or b in set:
|
elif a in set.cells or b in set.cells:
|
||||||
return False
|
return False
|
||||||
return False
|
return False
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def merge_sets(sets: list[list[int]], wall: tuple[int, int]) -> None:
|
def merge_sets(sets: np.ndarray, wall: tuple[int, int]) -> None:
|
||||||
a, b = wall
|
a, b = wall
|
||||||
base_set = None
|
base_set = None
|
||||||
for set in sets:
|
for i in range(len(sets)):
|
||||||
if base_set is None and (a in set or b in set):
|
if base_set is None and (a in sets[i].cells or b in sets[i].cells):
|
||||||
base_set = set
|
base_set = sets[i]
|
||||||
elif base_set and (a in set or b in set):
|
elif base_set and (a in sets[i].cells or b in sets[i].cells):
|
||||||
base_set += set
|
base_set.cells += sets[i].cells
|
||||||
sets.remove(set)
|
np.delete(sets, i)
|
||||||
|
return
|
||||||
|
raise Exception("two sets not found")
|
||||||
|
|
||||||
def generator(
|
def generator(
|
||||||
self, height: int, width: int
|
self, height: int, width: int
|
||||||
) -> Generator[np.ndarray, None, np.ndarray]:
|
) -> Generator[np.ndarray, None, np.ndarray]:
|
||||||
sets = [[i] for i in range(height * width)]
|
sets = np.array([self.Set([i]) for i in range(height * width)])
|
||||||
walls = []
|
walls = []
|
||||||
for h in range(height):
|
for h in range(height):
|
||||||
for w in range(width - 1):
|
for w in range(width - 1):
|
||||||
walls += [(w + (width * h), w + (width * h) + 1)]
|
walls += [(w + (width * h), w + (width * h) + 1)]
|
||||||
for w in range(width):
|
|
||||||
for h in range(height - 1):
|
for h in range(height - 1):
|
||||||
walls += [(w + (width * h), w + (width * h) + width)]
|
for w in range(width):
|
||||||
|
walls += [(w + (width * h), w + (width * (h + 1)))]
|
||||||
|
print(walls)
|
||||||
np.random.shuffle(walls)
|
np.random.shuffle(walls)
|
||||||
|
|
||||||
yield self.walls_to_maze(walls, height, width)
|
yield self.walls_to_maze(walls, height, width)
|
||||||
@@ -81,121 +89,5 @@ class Kruskal(MazeGenerator):
|
|||||||
self.merge_sets(sets, wall)
|
self.merge_sets(sets, wall)
|
||||||
walls.remove(wall)
|
walls.remove(wall)
|
||||||
yield self.walls_to_maze(walls, height, width)
|
yield self.walls_to_maze(walls, height, width)
|
||||||
|
print(f"nb sets: {len(sets)}")
|
||||||
return self.walls_to_maze(walls, height, width)
|
return self.walls_to_maze(walls, height, width)
|
||||||
|
|
||||||
|
|
||||||
class DepthFirstSearch(MazeGenerator):
|
|
||||||
|
|
||||||
def generator(self, width: int, height: int
|
|
||||||
) -> Generator[np.ndarray, None, np.ndarray]:
|
|
||||||
maze = DepthFirstSearch.init_maze(width, height)
|
|
||||||
visited = np.zeros((height, width), dtype=bool)
|
|
||||||
path = list()
|
|
||||||
w_h = (width, height)
|
|
||||||
coord = (0, 0)
|
|
||||||
x, y = coord
|
|
||||||
first = True
|
|
||||||
|
|
||||||
while path or first:
|
|
||||||
first = False
|
|
||||||
visited[y, x] = True
|
|
||||||
path = DepthFirstSearch.add_cell_visited(coord, path)
|
|
||||||
random_c = DepthFirstSearch.random_cells(visited, coord, w_h)
|
|
||||||
if len(random_c) == 0:
|
|
||||||
path = DepthFirstSearch.back_on_step(path, w_h, visited)
|
|
||||||
if path:
|
|
||||||
coord = path[-1]
|
|
||||||
random_c = DepthFirstSearch.random_cells(visited, coord, w_h)
|
|
||||||
x, y = coord
|
|
||||||
if not path:
|
|
||||||
break
|
|
||||||
|
|
||||||
wall = DepthFirstSearch.next_step(random_c)
|
|
||||||
maze[y][x] = DepthFirstSearch.broken_wall(maze[y][x], wall)
|
|
||||||
|
|
||||||
coord = DepthFirstSearch.next_cell(x, y, wall)
|
|
||||||
wall_r = DepthFirstSearch.reverse_path(wall)
|
|
||||||
x, y = coord
|
|
||||||
maze[y][x] = DepthFirstSearch.broken_wall(maze[y][x], wall_r)
|
|
||||||
yield maze
|
|
||||||
return maze
|
|
||||||
|
|
||||||
@staticmethod
|
|
||||||
def init_maze(width: int, height: int) -> np.ndarray:
|
|
||||||
maze = np.array([[Cell(value=15) for _ in range(width)]
|
|
||||||
for _ in range(height)])
|
|
||||||
return maze
|
|
||||||
|
|
||||||
@staticmethod
|
|
||||||
def add_cell_visited(coord: tuple, path: set) -> list:
|
|
||||||
path.append(coord)
|
|
||||||
return path
|
|
||||||
|
|
||||||
@staticmethod
|
|
||||||
def random_cells(visited: np.array, coord: tuple, w_h: tuple) -> list:
|
|
||||||
rand_cell = []
|
|
||||||
x, y = coord
|
|
||||||
width, height = w_h
|
|
||||||
|
|
||||||
if y - 1 >= 0 and not visited[y - 1][x]:
|
|
||||||
rand_cell.append("N")
|
|
||||||
|
|
||||||
if y + 1 < height and not visited[y + 1][x]:
|
|
||||||
rand_cell.append("S")
|
|
||||||
|
|
||||||
if x - 1 >= 0 and not visited[y][x - 1]:
|
|
||||||
rand_cell.append("W")
|
|
||||||
|
|
||||||
if x + 1 < width and not visited[y][x + 1]:
|
|
||||||
rand_cell.append("E")
|
|
||||||
return rand_cell
|
|
||||||
|
|
||||||
@staticmethod
|
|
||||||
def next_step(rand_cell: list) -> str:
|
|
||||||
return np.random.choice(rand_cell)
|
|
||||||
|
|
||||||
@staticmethod
|
|
||||||
def broken_wall(cell: Cell, wall: str) -> Cell:
|
|
||||||
if wall == "N":
|
|
||||||
cell.set_north(False)
|
|
||||||
elif wall == "S":
|
|
||||||
cell.set_south(False)
|
|
||||||
elif wall == "W":
|
|
||||||
cell.set_west(False)
|
|
||||||
elif wall == "E":
|
|
||||||
cell.set_est(False)
|
|
||||||
return cell
|
|
||||||
|
|
||||||
@staticmethod
|
|
||||||
def next_cell(x: int, y: int, next: str) -> tuple:
|
|
||||||
next_step = {
|
|
||||||
"N": (0, -1),
|
|
||||||
"S": (0, 1),
|
|
||||||
"W": (-1, 0),
|
|
||||||
"E": (1, 0)
|
|
||||||
}
|
|
||||||
add_x, add_y = next_step[next]
|
|
||||||
return (x + add_x, y + add_y)
|
|
||||||
|
|
||||||
@staticmethod
|
|
||||||
def reverse_path(next: str) -> str:
|
|
||||||
reverse = {
|
|
||||||
"N": "S",
|
|
||||||
"S": "N",
|
|
||||||
"W": "E",
|
|
||||||
"E": "W"
|
|
||||||
}
|
|
||||||
return reverse[next]
|
|
||||||
|
|
||||||
@staticmethod
|
|
||||||
def back_on_step(path: list, w_h: tuple, visited: np.array) -> list:
|
|
||||||
last = path[-1]
|
|
||||||
r_cells = DepthFirstSearch.random_cells(visited, last, w_h)
|
|
||||||
while len(path) > 0:
|
|
||||||
path.pop()
|
|
||||||
if path:
|
|
||||||
last = path[-1]
|
|
||||||
r_cells = DepthFirstSearch.random_cells(visited, last, w_h)
|
|
||||||
if r_cells:
|
|
||||||
break
|
|
||||||
return path
|
|
||||||
|
|||||||
@@ -1,10 +1,8 @@
|
|||||||
from .Cell import Cell
|
from .Cell import Cell
|
||||||
from .Maze import Maze
|
from .Maze import Maze
|
||||||
from .MazeGenerator import MazeGenerator, DepthFirstSearch
|
from .MazeGenerator import MazeGenerator, Kruskal
|
||||||
from .MazeGenerator import Kruskal
|
|
||||||
from .MazeSolver import MazeSolver, AStar
|
from .MazeSolver import MazeSolver, AStar
|
||||||
|
|
||||||
__version__ = "1.0.0"
|
__version__ = "1.0.0"
|
||||||
__author__ = "us"
|
__author__ = "us"
|
||||||
__all__ = ["Cell", "Maze", "MazeGenerator",
|
__all__ = ["Cell", "Maze", "MazeGenerator", "MazeSolver", "AStar", "Kruskal"]
|
||||||
"MazeSolver", "AStar", "Kruskal", "DepthFirstSearch"]
|
|
||||||
|
|||||||
@@ -1,27 +0,0 @@
|
|||||||
from amaz_lib.MazeGenerator import DepthFirstSearch
|
|
||||||
from amaz_lib.Cell import Cell
|
|
||||||
import numpy as np
|
|
||||||
|
|
||||||
|
|
||||||
class TestDepth:
|
|
||||||
|
|
||||||
def test_init_maze(self) -> None:
|
|
||||||
maze = DepthFirstSearch.init_maze(10, 10)
|
|
||||||
cell = Cell(value=15)
|
|
||||||
maze[1][1].set_est(False)
|
|
||||||
assert maze[0][0].value == cell.value
|
|
||||||
|
|
||||||
def test_rand_cells(self) -> None:
|
|
||||||
w_h = (10, 10)
|
|
||||||
lst = np.zeros((10, 10), dtype=bool)
|
|
||||||
lst[0, 0] = True
|
|
||||||
rand_cells = DepthFirstSearch.random_cells(lst, (0, 1), w_h)
|
|
||||||
assert len(rand_cells) == 2
|
|
||||||
|
|
||||||
def test_next_cell(self) -> None:
|
|
||||||
coord = (5, 4)
|
|
||||||
x, y = coord
|
|
||||||
assert DepthFirstSearch.next_cell(x, y, "N") == (2, 3)
|
|
||||||
|
|
||||||
def test_reverse_path(self) -> None:
|
|
||||||
assert DepthFirstSearch.reverse_path("N") == "S"
|
|
||||||
+1
-1
@@ -15,7 +15,7 @@ def test_maze_setter_getter() -> None:
|
|||||||
)
|
)
|
||||||
|
|
||||||
maze.set_maze(test)
|
maze.set_maze(test)
|
||||||
assert numpy.array_equal(maze.get_maze(), test) is True
|
assert numpy.array_equal(maze.get_maze(), test) == True
|
||||||
|
|
||||||
|
|
||||||
def test_maze_str() -> None:
|
def test_maze_str() -> None:
|
||||||
|
|||||||
@@ -1,14 +1,11 @@
|
|||||||
import numpy
|
import numpy
|
||||||
from amaz_lib.MazeGenerator import DepthFirstSearch
|
from amaz_lib.MazeGenerator import Kruskal
|
||||||
|
|
||||||
|
|
||||||
class TestMazeGenerator:
|
def test_kruskal_output_shape() -> None:
|
||||||
|
generator = Kruskal()
|
||||||
def test_generator(self) -> None:
|
|
||||||
w_h = (300, 300)
|
|
||||||
maze = numpy.array([])
|
maze = numpy.array([])
|
||||||
generator = DepthFirstSearch().generator(*w_h)
|
for output in generator.generator(10, 10):
|
||||||
for output in generator:
|
|
||||||
maze = output
|
maze = output
|
||||||
|
|
||||||
assert maze.shape == w_h
|
assert maze.shape == (10, 10)
|
||||||
|
|||||||
Reference in New Issue
Block a user