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ADD(mlx path animation)
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+2
-2
@@ -20,9 +20,9 @@ class AMazeIng(BaseModel):
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@model_validator(mode="after")
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def check_entry_exit(self) -> Self:
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if self.entry[0] >= self.width or self.entry[1] >= self.height:
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if self.entry[0] > self.width or self.entry[1] > self.height:
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raise ValueError("Entry coordinates exceed the maze size")
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if self.exit[0] >= self.width or self.exit[1] >= self.height:
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if self.exit[0] > self.width or self.exit[1] > self.height:
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raise ValueError("Exit coordinates exceed the maze size")
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return self
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