mirror of
https://github.com/maoakeEnterprise/amazing.git
synced 2026-04-28 16:04:35 +02:00
Rework and some fixes
This commit is contained in:
@@ -11,7 +11,7 @@ clean:
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rm -rf __pycache__ .mypy_cache
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rm -rf __pycache__ .mypy_cache
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lint:
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lint:
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uv run flake8 .
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uv run flake8 . --exclude=.venv
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uv run mypy . --warn-return-any --warn-unused-ignores --ignore-missing-imports --disallow-untyped-defs --check-untyped-defs
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uv run mypy . --warn-return-any --warn-unused-ignores --ignore-missing-imports --disallow-untyped-defs --check-untyped-defs
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lint-strict:
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lint-strict:
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+3
-4
@@ -1,12 +1,11 @@
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from numpy import ma
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from src.amaz_lib import MazeGenerator
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from src.amaz_lib import kruskal
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from src.amaz_lib import Maze
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from src.amaz_lib import Maze
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def main() -> None:
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def main() -> None:
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try:
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try:
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maze = Maze(maze=None)
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maze = Maze(maze=None, start=(1, 1), end=(16, 15))
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for alg in kruskal(10, 10):
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for alg in MazeGenerator.Kruskal.kruskal(20, 20):
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maze.set_maze(alg)
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maze.set_maze(alg)
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maze.export_maze("test.txt")
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maze.export_maze("test.txt")
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except Exception as err:
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except Exception as err:
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@@ -19,7 +19,3 @@ dev = [
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[tool.mypy]
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[tool.mypy]
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python_version = "3.10"
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python_version = "3.10"
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exclude = [
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".venv",
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"venv",
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]
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@@ -0,0 +1,90 @@
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from typing import Generator
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import numpy as np
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from .classes.Cell import Cell
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import math
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class MazeGenerator:
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class Kruskal:
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@staticmethod
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def walls_to_maze(
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walls: list[tuple[int, int]], height: int, width: int
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) -> np.ndarray:
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maze: np.ndarray = np.array(
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[[Cell(value=0) for _ in range(width)] for _ in range(height)]
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)
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for wall in walls:
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x, y = wall
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match y - x:
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case 1:
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maze[math.trunc((x / width))][x % width].set_est(True)
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maze[math.trunc((y / width))][y % width].set_west(True)
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case 5:
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maze[math.trunc((x / width))][x % width].set_south(
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True
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)
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maze[math.trunc((y / width))][y % width].set_north(
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True
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)
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return maze
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@staticmethod
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def is_in_same_set(
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sets: list[list[int]], wall: tuple[int, int]
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) -> bool:
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a, b = wall
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for set in sets:
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if a in set and b in set:
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return True
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if a in set or b in set:
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return False
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return False
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@staticmethod
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def merge_sets(sets: list[list[int]], wall: tuple[int, int]) -> None:
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a, b = wall
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base_set = None
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for set in sets:
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if base_set is None and (a in set or b in set):
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base_set = set
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elif base_set and (a in set or b in set):
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base_set += set
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sets.remove(set)
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@classmethod
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def kruskal(
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cls, height: int, width: int
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) -> Generator[np.ndarray, None, np.ndarray]:
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sets = [[i] for i in range(height * width)]
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walls = []
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for h in range(height):
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for w in range(width - 1):
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walls += [(w + (width * h), w + (width * h) + 1)]
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for w in range(width):
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for h in range(height - 1):
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walls += [(w + (width * h), w + (width * h) + width)]
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np.random.shuffle(walls)
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yield cls.walls_to_maze(walls, height, width)
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for wall in walls:
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if not cls.is_in_same_set(sets, wall):
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cls.merge_sets(sets, wall)
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walls.remove(wall)
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yield cls.walls_to_maze(walls, height, width)
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return cls.walls_to_maze(walls, height, width)
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def main():
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try:
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for alg in MazeGenerator.Kruskal.kruskal(10, 10):
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maze = alg
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# print(maze)
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# print()
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print(maze)
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except GeneratorExit as maze:
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print(maze)
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if __name__ == "__main__":
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main()
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@@ -1,7 +1,7 @@
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from .classes.Cell import Cell
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from .classes.Cell import Cell
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from .classes.Maze import Maze
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from .classes.Maze import Maze
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from .generators.kruskal import kruskal
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from .MazeGenerator import MazeGenerator
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__version__ = "1.0.0"
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__version__ = "1.0.0"
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__author__ = "us"
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__author__ = "us"
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__all__ = ["Cell", "Maze", "kruskal"]
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__all__ = ["Cell", "Maze", "MazeGenerator"]
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@@ -5,7 +5,7 @@ class Cell(BaseModel):
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value: int = Field(ge=0, le=15)
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value: int = Field(ge=0, le=15)
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def __str__(self) -> str:
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def __str__(self) -> str:
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return hex(self.value).removeprefix("0x")
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return hex(self.value).removeprefix("0x").upper()
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def set_value(self, value: int) -> None:
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def set_value(self, value: int) -> None:
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self.value = value
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self.value = value
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@@ -1,15 +1,19 @@
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from dataclasses import dataclass
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from dataclasses import dataclass
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import numpy
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from .Cell import Cell
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from .Cell import Cell
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@dataclass
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@dataclass
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class Maze:
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class Maze:
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maze: list[list[Cell]]
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maze: numpy.ndarray
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start: tuple[int, int]
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end: tuple[int, int]
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def get_maze(self) -> list[list[Cell]] | None:
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def get_maze(self) -> numpy.ndarray | None:
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return self.maze
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return self.maze
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def set_maze(self, new_maze: list[list[Cell]]) -> None:
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def set_maze(self, new_maze: numpy.ndarray) -> None:
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self.maze = new_maze
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self.maze = new_maze
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def __str__(self) -> str:
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def __str__(self) -> str:
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@@ -20,8 +24,14 @@ class Maze:
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for cell in line:
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for cell in line:
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res += cell.__str__()
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res += cell.__str__()
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res += "\n"
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res += "\n"
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res += "\n"
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res += f"{self.start[0]},{self.start[1]}\n"
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res += f"{self.end[0]},{self.end[1]}\n"
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return res
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return res
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def export_maze(self, file_name: str):
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def export_maze(self, file_name: str) -> None:
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with open(file_name, "w") as file:
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with open(file_name, "w") as file:
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file.write(self.__str__())
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file.write(self.__str__())
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def solver(self) -> str:
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pass
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@@ -1,83 +0,0 @@
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from typing import Generator
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import numpy as np
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from ..classes.Cell import Cell
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import math
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def walls_to_maze(
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walls: list[tuple[int, int]],
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height: int,
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width: int,
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) -> np.ndarray:
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maze: np.ndarray = np.array(
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[[Cell(value=0) for _ in range(width)] for _ in range(height)]
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)
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for wall in walls:
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x, y = wall
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match y - x:
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case 1:
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maze[math.trunc((x / width))][x % width].set_est(True)
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maze[math.trunc((y / width))][y % width].set_west(True)
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case 5:
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maze[math.trunc((x / width))][x % width].set_south(True)
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maze[math.trunc((y / width))][y % width].set_north(True)
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return maze
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def is_in_same_set(sets: list[list[int]], wall: tuple[int, int]) -> bool:
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a, b = wall
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for set in sets:
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if a in set and b in set:
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return True
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if a in set or b in set:
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return False
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return False
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def merge_sets(sets: list[list[int]], wall: tuple[int, int]) -> None:
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a, b = wall
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base_set = None
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for set in sets:
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if base_set is None and (a in set or b in set):
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base_set = set
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elif base_set and (a in set or b in set):
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base_set += set
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sets.remove(set)
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def kruskal(
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height: int, width: int
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) -> Generator[np.ndarray, None, np.ndarray]:
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sets = [[i] for i in range(height * width)]
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walls = []
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for h in range(height):
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for w in range(width - 1):
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walls += [(w + (width * h), w + (width * h) + 1)]
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for w in range(width):
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for h in range(height - 1):
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walls += [(w + (width * h), w + (width * h) + width)]
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np.random.shuffle(walls)
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yield walls_to_maze(walls, height, width)
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for wall in walls:
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if not is_in_same_set(sets, wall):
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merge_sets(sets, wall)
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walls.remove(wall)
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yield walls_to_maze(walls, height, width)
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return walls_to_maze(walls, height, width)
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def main():
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try:
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for alg in kruskal(10, 10):
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maze = alg
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# print(maze)
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# print()
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print(maze)
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except GeneratorExit as maze:
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print(maze)
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if __name__ == "__main__":
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main()
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@@ -1,10 +1,23 @@
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2a80002a80
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2AAA802AAAA8282AAAA8
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2a80282800
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000282A8280282A80028
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282aaaa800
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002A8280280028280000
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2a82a802a8
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2AA82A82AA82A82AA800
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2802800280
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02A8002A8028002A8280
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002aaaaa80
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282A8282AAA828002AA8
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2a80280280
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0028282A8282A82A82A8
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00282aa828
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2A8002AA80002A802A80
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002a82aaa8
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002802802A8280028280
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2aa8000028
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0282AA82A82AA80282A8
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2802AAA8282AA8282AA8
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000002A8028282AAA828
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02AAA800002A82A80000
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2AAAA82A82AA800282A8
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282AA82A8282A82AA828
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00002AAA82828282AAA8
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02A82A80282802A80028
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282A8000280028002AA8
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02AA82A82A82AAAAAAA8
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2A80000002AAAAA80000
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1,1
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16,15
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