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doing the wheel
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@@ -0,0 +1,124 @@
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from dataclasses import dataclass
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@dataclass
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class Cell:
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"""Represent a maze cell encoded as a bitmask of surrounding walls.
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The cell value is stored as an integer where each bit represents the
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presence of a wall in one cardinal direction:
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- bit 0 (1): north wall
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- bit 1 (2): east wall
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- bit 2 (4): south wall
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- bit 3 (8): west wall
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"""
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def __init__(self, value: int) -> None:
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"""Initialize a cell with its encoded wall value.
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Args:
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value: Integer bitmask representing the cell walls.
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"""
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self.value = value
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def __str__(self) -> str:
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"""Return the hexadecimal representation of the cell value.
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Returns:
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The uppercase hexadecimal form of the cell value without the
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``0x`` prefix.
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"""
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return hex(self.value).removeprefix("0x").upper()
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def set_value(self, value: int) -> None:
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"""Set the encoded value of the cell.
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Args:
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value: Integer bitmask representing the cell walls.
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"""
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self.value = value
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def get_value(self) -> int:
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"""Return the encoded value of the cell.
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Returns:
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The integer bitmask representing the cell walls.
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"""
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return self.value
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def set_north(self, is_wall: bool) -> None:
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"""Set or clear the north wall.
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Args:
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is_wall: ``True`` to add the north wall, ``False`` to remove it.
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"""
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if (not is_wall and self.value | 14 == 15) or (
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is_wall and self.value | 14 != 15
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):
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self.value = self.value ^ (1)
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def get_north(self) -> bool:
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"""Return whether the north wall is present.
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Returns:
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``True`` if the north wall is set, otherwise ``False``.
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"""
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return self.value & 1 == 1
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def set_est(self, is_wall: bool) -> None:
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"""Set or clear the east wall.
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Args:
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is_wall: ``True`` to add the east wall, ``False`` to remove it.
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"""
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if (not is_wall and self.value | 13 == 15) or (
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is_wall and self.value | 13 != 15
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):
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self.value = self.value ^ (2)
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def get_est(self) -> bool:
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"""Return whether the east wall is present.
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Returns:
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``True`` if the east wall is set, otherwise ``False``.
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"""
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return self.value & 2 == 2
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def set_south(self, is_wall: bool) -> None:
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"""Set or clear the south wall.
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Args:
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is_wall: ``True`` to add the south wall, ``False`` to remove it.
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"""
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if (not is_wall and self.value | 11 == 15) or (
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is_wall and self.value | 11 != 15
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):
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self.value = self.value ^ (4)
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def get_south(self) -> bool:
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"""Return whether the south wall is present.
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Returns:
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``True`` if the south wall is set, otherwise ``False``.
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"""
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return self.value & 4 == 4
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def set_west(self, is_wall: bool) -> None:
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"""Set or clear the west wall.
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Args:
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is_wall: ``True`` to add the west wall, ``False`` to remove it.
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"""
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if (not is_wall and self.value | 7 == 15) or (
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is_wall and self.value | 7 != 15
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):
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self.value = self.value ^ (8)
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def get_west(self) -> bool:
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"""Return whether the west wall is present.
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Returns:
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``True`` if the west wall is set, otherwise ``False``.
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"""
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return self.value & 8 == 8
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