from .CardFactory import CardFactory from random import choice from ex0 import Card, CreatureCard from ex1 import SpellCard, ArtifactCard creature_cards = [ CreatureCard("Fire Dragon", 20, "Rare", 7, 20), CreatureCard("Goblin Warrior", 12, "Common", 4, 10), ] spell_cards = [ SpellCard("Fire Ball", 5, "Rare", "Decrase health by 1 for 3 round"), SpellCard("Ice Spike", 3, "Common", "Reduce damage by 2 for 1 round"), SpellCard( "Lightning bolt", 10, "Legendary", "Card can't play for 3 round" ), ] artifact_cards = [ ArtifactCard( "Mana Ring", 2, "Common", 3, "Increase mana by 1 for each round" ), ArtifactCard("Witch Staff", 6, "Legendary", 5, ""), ] class FantasyCardFactory(CardFactory): def create_creature(self, name_or_power: str | int | None = None) -> Card: card = choice(creature_cards) if isinstance(name_or_power, str): card.name = name_or_power elif isinstance(name_or_power, int): card.attack = name_or_power return card def create_spell(self, name_or_power: str | int | None = None) -> Card: return super().create_spell(name_or_power) def create_artifact(self, name_or_power: str | int | None = None) -> Card: return super().create_artifact(name_or_power) def create_themed_deck(self, size: int) -> dict: return super().create_themed_deck(size) def get_supported_types(self) -> dict: return super().get_supported_types()