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https://github.com/DavidGailleton/42-Piscine_Python.git
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module 7 ex1 + 0
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15
07/ex1/SpellCard.py
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15
07/ex1/SpellCard.py
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from ex0.Card import Card
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class SpellCard(Card):
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def __init__(
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self, name: str, cost: int, rarity: str, effect_type: str
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) -> None:
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super().__init__(name, cost, rarity)
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self.effect_type = effect_type
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def play(self, game_state: dict) -> dict:
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return super().play(game_state)
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def resolve_effect(self, targets: list) -> dict:
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pass
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